About the Archive

This website is an attempt to archive information and history related to MultiPlayer BattleTech (MPBT), an online multiplayer game that has influenced online games, online communities, and many people since its inception in 1991.

Players would assume the role of a MechWarrior in one of the five warring houses of the Inner Sphere (Davion, Liao, Kurita, Steiner and Marik) and pick planets and environments throughout the known galaxy to do battle with other MechWarriors. In MPBT: EGA and MPBT: 3025, the objective was to gain as much territory for your house as possible, while improving your player ranking and notoriety with each victory.

The game featured a well-designed logistical game play and an economic system where players could win money by defeating opponents and then purchase upgrades and new mechs

MultiPlayer BattleTech had -- and still has, sixteen plus years after its first launch -- a diehard fan community that supported various versions of the game through many delays and cancellations, holding out hope that it will some day return and revive the game and community loved by thousands.